/* Taken from https://github.com/djpohly/dwl/issues/466 */ #define COLOR(hex) { ((hex >> 24) & 0xFF) / 255.0f, \ ((hex >> 16) & 0xFF) / 255.0f, \ ((hex >> 8) & 0xFF) / 255.0f, \ (hex & 0xFF) / 255.0f } static const float rootcolor[] = COLOR(0x101725ff); static uint32_t colors[][3] = { /* fg bg border */ [SchemeNorm] = { 0xc3c5c8ff, 0x101725ff, 0x5f6674ff }, [SchemeSel] = { 0xc3c5c8ff, 0x6C6A5Fff, 0x4C4D4Fff }, [SchemeUrg] = { 0xc3c5c8ff, 0x4C4D4Fff, 0x6C6A5Fff }, };